Treacherous Play

The ethics and experience of “treacherous play”: an exploration of three games that allow deception and betrayal—EVE Online, DayZ, and Survivor. Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which de...

Popoln opis

Shranjeno v:
Bibliografske podrobnosti
Glavni avtor: Carter, Marcus
Format: Online
Jezik:angleščina
Izdano: The MIT Press 2022
Teme:
Online dostop:ONIX_20220621_9780262367523_38
Oznake: Označite
Brez oznak, prvi označite!