Trends on Educational Gamification: Challenges and Learning Opportunities

Games are a natural activity—we all know how to play. Perhaps this is the key feature that explains the increase in the use of game-based learning (GBL) strategies: Applying games to education converts education into a universal activity. Over the last ten years, the way in which education and train...

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Formatua: Online
Hizkuntza:ingelesa
Argitaratua: MDPI - Multidisciplinary Digital Publishing Institute 2022
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Sarrera elektronikoa:ONIX_20220506_9783036535401_195
Etiketak: Etiketa erantsi
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Antzeko izenburuak: Trends on Educational Gamification: Challenges and Learning Opportunities