Run and Jump
How abstract design decisions in 2D platform games create rich worlds of meaning for players.Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively sim...
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| Format: | Online |
| Language: | English |
| Published: |
The MIT Press
2024
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| Subjects: | |
| Online Access: | ONIX_20241025_9780262377447_112 |
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