Run and Jump

How abstract design decisions in 2D platform games create rich worlds of meaning for players.Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively sim...

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Bibliographic Details
Main Author: McDonald, Peter D
Format: Online
Language:English
Published: The MIT Press 2024
Subjects:
Online Access:ONIX_20241025_9780262377447_112
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