Play Between Worlds
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture.In Play Between Worlds, T. L. Taylor exami...
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| Format: | Online |
| Language: | English |
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The MIT Press
2024
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| Subjects: | |
| Online Access: | ONIX_20241025_9780262284714_7 |
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