Learning, Education & Games: Volume Four

How can we use games to support inclusion, compassion, care, equity, and justice—in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like th...

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Bibliografske podrobnosti
Format: Online
Jezik:angleščina
Izdano: Play Story Press 2026
Teme:
Online dostop:ONIX_20260529T152920_9781300057390_12
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